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Additional information for this feature.

Additional information: RGB WebM

Video to be processed

Drop MP4/WebM videos or click to choose one file Compatible with video codecs that can be played by the browser.

glitch settings

Choose a preset or adjust each effect.

preview

Original video
Processing preview

Previews are displayed at a maximum width of 960px to reduce load. The selected resolution will be used for export.

Settings

Selected range
0%

Select

Conversion result

The video you created will be displayed here.

About this tool

Create data mosh-like glitch videos by processing frames with Canvas without damaging compressed videos.

Features

  • MP4/WebM videos compatible with browser playback
  • Afterimage, block shift, horizontal slice, RGB separation, noise
  • Specify processing range, resolution, FPS, quality, and audio retention

How to use

  1. Select
  2. Adjust the effect with presets or individual settings.
  3. Save

Limitations

About this tool

You can add glitch expressions to video frames without destroying compressed data to generate WebM videos that can be used for SNS posting, video production, and material creation.

Features

  • MP4/WebM videos that can be played by the browser
  • Afterimage, block shift, horizontal slice, RGB separation, noise, frame stop
  • Additional information: FPS

How to use

  1. Select and drop one MP4 or WebM video.
  2. Adjust effects with presets or individual settings and check the preview.
  3. Select the processing range and output settings, create a WebM video, and save it to your device.

Limitations

  • It is not a method that destroys I frames and P frames of compressed videos, but a visual data mosh expression using Canvas.
  • Compatibility depends on the codec in the video and the MediaRecorder compatibility status of the browser.
  • High resolution, long duration, and high FPS conversion uses a lot of CPU and memory.

Privacy: Selected files and conversion or analysis results are processed in your browser and are neither sent to nor stored on the Develop Tools server.